Contents 

Welcome
Overview
All commands
Page Frames
Create/Delete markers
Create a marker
Create multiple markers
Delete markers
Delete multiple markers
Export markers
Rename markers
Select frames
Insert/Delete frames
Insert frames
Insert frames special
Delete frames
Delete frames special
Page Sprites
Select sprite
Select sprites with the same member
Find in score
Invert selection
Select by color
Set Selection range
Move selection
Clear selection
Save Selection set
Save sprite properties
Save visibility map
Save score selection
Save cast selection
Save score snapshot
Remove selections and snapshots
Resize sprites
Distribute sprites
Miscelaneous
Multiple exchange
Find empty
Show/Hide channels
Remove selected behaviour
Remove bad links
Movie statistics
Page Members
Bitmap
Clear alpha channel
Create alpha channel
Extract alpha channel
Defringe and crop
Optimization
Set optimization range
Clear cast
Find castmembers
Index castmembers
Find castmembers
Find in cast
Find palette references
Find unused castmembers
Select castmembers
Manipulating cast selection
Rename castmembers
Page Export
Export selector
Export frames
Store exported
Export castmembers
Set folder for export
Alpha Composer
Interpolation
Premultiplied alpha
Ink types
Characteristics
Key Functions
Contact

SCommander Help

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Multiple Exchange
similar to the original command Exchange Cast Members in Director,
but ScoreCommander’s Multiple Exchange works with sequences of
castmembers and sprites. There are two methods of exchange:

- by name
- by cast order

 

To exchange certain sprites’ castmembers by name:

1. In the Director Score, select the sprites you need.
2. Select the castmembers that must replace the current members of the selected sprites.
Reassure that the number of the selected castmembers is the same as the number of the selected sprites’ members.
Reassure that the names of the selected sprites’ members correspond to the names of the selected castmembers.
3. In ScoreCommander/Sprites/Miscellaneous:

  • Click the Exchange cast members by names icon.
Fig.1
Fig.2

Fig.3

The exchange is based on the correspondence of the sprites’ members and the selected castmembers names (fig. 3).

 

To exchange certain sprites’ members by their cast order:

1. In the Director Score, select the sprites you need.
2. Select the castmembers that must replace the current members of the selected sprites.
Reassure that the number of the selected castmembers is the same as the number of the selected sprites’ members.
Reassure that the selected castmembers are in the appropriate order.
3. In ScoreCommander/Sprites/Miscellaneous:

  • Click the Exchange cast members by cast order icon.
Fig.1
Fig.2 Fig.3

The exchange follows the score appearance (fig. 3).

 

 
   
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