All commands
Page Frames
Create/Delete markers
Create a marker
Create multiple markers
Delete markers
Delete multiple markers
Export markers
Rename markers
Select frames
Insert/Delete frames
Insert frames
Insert frames special
Delete frames
Delete frames special
Page Sprites
Select sprite
Select sprites with the same member
Find in score
Invert selection
Select by color
Set Selection range
Move selection
Clear selection
Save Selection set
Save sprite properties
Save visibility map
Save score selection
Save cast selection
Save score snapshot
Remove selections and snapshots
Resize sprites
Distribute sprites
Multiple exchange
Find empty
Show/Hide channels
Remove selected behaviour
Remove bad links
Movie statistics
Page Members
Clear alpha channel
Create alpha channel
Extract alpha channel
Defringe and crop
Set optimization range
Clear cast
Find castmembers
Index castmembers
Find castmembers
Find in cast
Find palette references
Find unused castmembers
Select castmembers
Manipulating cast selection
Rename castmembers
Page Export
Export selector
Export frames
Store exported
Export castmembers
Set folder for export
Alpha Composer
Premultiplied alpha
Ink types
Key Functions

SCommander Help

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Select Castmembers -
this feature allows you to easily select a large number of castmembers
in a single cast or in more than one casts.

Manipulating cast selection Click for more information

You can set the range of the selection or to use a certain pattern to select the castmembers
(for example, to select every third castmember).


You need to speed your animation, which is a sequence of 1000 frames and is represented
by 1000 cast members, so you decide to delete the first of every three castmembers.

For that purpose in ScoreCommander/Members/Select Castmembers:

1. Input 1 in the from text field.

2. Input 1000 in the to text field.

3. Input 3 in the Every Nth member text field.

4. Click the Select button.


Now you can easily delete the selected castmembers.


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