All commands
Page Frames
Create/Delete markers
Create a marker
Create multiple markers
Delete markers
Delete multiple markers
Export markers
Rename markers
Select frames
Insert/Delete frames
Insert frames
Insert frames special
Delete frames
Delete frames special
Page Sprites
Select sprite
Select sprites with the same member
Find in score
Invert selection
Select by color
Set Selection range
Move selection
Clear selection
Save Selection set
Save sprite properties
Save visibility map
Save score selection
Save cast selection
Save score snapshot
Remove selections and snapshots
Resize sprites
Distribute sprites
Multiple exchange
Find empty
Show/Hide channels
Remove selected behaviour
Remove bad links
Movie statistics
Page Members
Clear alpha channel
Create alpha channel
Extract alpha channel
Defringe and crop
Set optimization range
Clear cast
Find castmembers
Index castmembers
Find castmembers
Find in cast
Find palette references
Find unused castmembers
Select castmembers
Manipulating cast selection
Rename castmembers
Page Export
Export selector
Export frames
Store exported
Export castmembers
Set folder for export
Alpha Composer
Premultiplied alpha
Ink types
Key Functions

SCommander Help

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Resize Sprite
Gives the proportion in percentage of the sprite’s size and
the size of the sprite’s castmember. This function makes
possible to set a sprite’s size in percentage.

In case the sprite’s member is a #field with boxtype = #adjust,
the proportion of the selected sprite’s rect size and its castmember’s
size is always 100%, because the changes of the sprite’s size affect
the member’s size. The same thing happens, when the sprite’s member
is a #text, if the sprite has not been rotated or skewed.

To resize a sprite:
1. In the Director Score, select a sprite.
2. In SoreCommander/Sprites/Resize Sprite:

  • Input a value for W and H.
  • Click the Apply button.


Unlike Scale in Director, the values for W and H in ScoreCommander/Sprites/Resize Sprite
always show the proportion of the original size of the selected sprite’s castmember and the
size of the sprite’s rect in the score.

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